Hey.. well.. ive noticed guides aren't that popular here in mobius forums but im gonna give it a try and popularize it...hahah(asa p ako)... well turtle is my main mobile and i think its the most fun mobile... a fork is a shot most people dont even know about...
turtles s2 shoots 2 lines of acid that spin around each other and after about 2.5 sec.( i think), connects together and can inflit massive damage to its target. A fork shot is a turtle s2 that also does that much damage but doesn't have to stay in the air for 2.5 sec. or so. its sort of a timed s2 that hits the opponent at the time it connects together.. the turtle s2 connects together and goes apart 5 times i think before it closes up.. first, here are some landmarks that you shourld remember, not only in using forks, but using turtle ss', 2.4 fixed and some other formula shots in other mobiles.
if youd like to make an accurate landmark ruler, take the landmarks(above) and make it as your desktop wallpaper.. this would inlarge the picture and make it so that the landmarks are exactly 1 screen on your monitor. then you get a peace of cardboard, or long paper that is as long as your screen and trace the lines.. then after, you can stick it at the bottom. Try this, and use it until you've memorized the landmarks.. its better to remember these marks so when you play at shops, you wouldn't have to be bringing stick ons and papers.. the 16 part landmark is what i will be using to measure fork shots. dont mind the 20 part landmark for now...
Fork shots (By 16 parts)
0/16 (line 0) 90° 1.54 bars
1/16 (line 1) 86° 1.55 bars
2/16 (line 2) 82° 1.55 bars
3/16 (line 3) 78° 1.60 bars
4/16 (line 4) 73° 1.61 bars
5/16 (line 5) 69° 1.65 bars
6/16 (line 6) 65° 1.69 bars
7/16 (line 7) 62° 1.75 bars
59° 1.81 bars
9/16 (line 9) 56° 1.87 bars
10/16 (line 10) 53° 1.93 bars
11/16 (line 11) 50° 2.00 bars
12/16 (line 12) 47° 2.08 bars
13/16 (line 13) 46° 2.15 bars
14/16 (line 14) 43° 2.25 bars
15/16 (line 15) 41° 2.30 bars
16/16 (line 16) 40° 2.40 bars
Adjusting for elevation is alittle tricky. if your opponent is about 1 mobile below you, you drop about 2 angles and subtract maybe .05 bars from your base angle. if your opponent is about 1 mobile above you, add 2 angles and add about .05 bars. if 2 mobiles above, add 4 angles and add .1 bar.. if 3, so on..... this is not super accurate so you must try it, and get the feel of it.. there are times when you might have to add more angles then 2 and sometimes keeping the same base angle would be best. elevation is affected more on the angle if up close and more on power if aliitle further away.. if your elevation adjustment is near angle 45, adjustment gets really tricky. you might just want to adjust the power and move around to compensate for the fork crossing.
Adjusting for a miss is also alittle tricky. I like to use CreeDo's method of adjusting for fork misses. if the shot crosses just a bit in front of the target, drop 2-3 angles and subtract a bit of power. if the shot crosses behind the opponent, add 2-3 angles and reduce a bit of power. if the shot crosses right on top of the opponent, usually you'd just subtract some power. if the shot crossing looks right, but lands short, add some power. adjusting takes some experience. try it and figure it out.. Remember, this way of adjusting ONLY works above angle 45. if adjusting for forks below angle 45, its the totle opposite. CreeDo talks about it but i strongly suggest not to fork when adjusting around angle 45 and below is needed.
I have a wind chart for this but im am still currently fixing some errors. you can look for creedo's fork chart and use that but it doesnt always work. his chart is also very basic (only 8 directions of wind) leaving you with an inacurate shot alot of times. I believe my chart is already more accurate but i will fix it until i am convinsed it is atleast 90% accurate..
-put your self at line 0 of the 16 part landmark
-find what line your opponent is on
-look at the table and pick the shot that says it would land where your opponent is
-adjust angle and maybe alittle power if the opponent is in between lines
-adjust for elevation
-adjust for wind (to be disccused)
Credit- I'd like to give some credit to CreeDo. His WTF Turtle guide showed me how to fork. on his guide he has a fork landmark for 8 parts and 6 parts. i used the 8 parts and tested to get the in between angles. im 98% sure the landmarks posted above are perfect. in 0 wind, it has yet to fail me... Id like to give credit to muimoi, one of the turlte fork pro's here in the philippines for showing me how to use forks efficiently. He helped me gain my experience in forks, especially adjusting for it.
If you have any questions concerning this guide, reply to it or pm me.. (MrHunyBuny)
~,^ ENJOY ~,^
DanCe 4 star guild (daming name ko si MrHunyBuny) hahah